Preparing for Iteration 2

rebeccareeve/ March 21, 2019

Task: Articulate a clear plan of action for Iteration 2. What do you hope to achieve? What can you realistically produce in a 2-week development cycle? What lessons did you learn from Iteration 1 that you will apply to Iteration 2? Include a summarising statement of what your game is (noting how this has changed from Iteration 1), evidence of

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Iteration 1, Testing

rebeccareeve/ March 6, 2019

Task: Evaluate the testing process and your test results, how did it go, what did you learn? Identify the quantitative and qualitative data that you have collected and discussed your analysis. Be sure to include a URL to the final version of Iteration 1 and guidance as to what device it is optimised for. Include graphs, charts, statistics, quotes and

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Iteration 1, Week 2

rebeccareeve/ March 6, 2019

Task: Engage in the second week-long development sprint for the project you have defined and planned for Iteration 1. a) Maintain a daily production diary detailing key project development activity, including code snippets, diagrams and screenshots where appropriate. b) Write a weekly reflective journal entry reviewing and evaluating progress made during the week, considering difficulties, successes and next moves.  c) Identify

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Iteration 1, Week 1

rebeccareeve/ March 6, 2019

Task:  a) Maintain a daily production diary detailing key project development activity, including code snippets, diagrams and screenshots where appropriate.  b) Write a weekly reflective journal entry reviewing and evaluating progress made during the week, considering difficulties, successes and next moves.  Daily Production Diary: During the development of my mobile game, I have been keeping a daily production log of any

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Games Design Document Lite

rebeccareeve/ March 4, 2019

Task: With reference to the Game Design Document Lite structure document located in the Week 20 resources folder, create your own GDD Lite in preparation for Iteration 1 project. Be ready to show and tell your document on Thursday the 28th of February.  Click here to see my ‘Games Design Document’: http://rebeccareeve.nuacomputerscience.co.uk/Blog/wp-content/uploads/2019/03/GDD.pdf

Industry Research

rebeccareeve/ March 4, 2019

Task: With reference to the Industry Worksheet document located in the Week 20 resources folder, create an ‘industry folder’ that demonstrates your research into games/digital creative industry employers and entry-level jobs that you might apply for upon graduation. These are likely to be UK-based unless you are specifically interested in working abroad. Write a blog post that summarises your research

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