Building an Idea: Concepts, Sketches and Wireframes

rebeccareeve/ October 28, 2018

The Task: You will start by coming up with an idea for a simple game that requires at least 5 different screen states. In your reflective journal, you will explain your choice of game and how it relates to your aspirations as a Games Developer. You should describe your game idea accurately and succinctly, being clear about which audience you

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UI and Wireframes: What are they and why do we need them?

rebeccareeve/ October 28, 2018

So what is UI? A user interface is a conduit between human and computer interaction – the space where a user will interact with a computer or machine to complete tasks. The purpose of a UI is to enable a user to effectively control a computer or machine they are interacting with, and for feedback to be received in order

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Start Your Engines

rebeccareeve/ October 23, 2018

The Task: Tidy up the code, create functions to manage repetitive calls, can objects be used to encapsulate groups of variable e.g. can we have a car object? Use your own car image but be sure it points East which is 0 degrees for JS Canvas API Can you add acceleration and deceleration? Can you detect which quadrant the car

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‘Snake Snake Snaaaake’

rebeccareeve/ October 15, 2018

The Original ‘Snake’: ‘Snake’, as a concept, dates to 1976 and originally appears in ‘Blockade’, an arcade game created by a company called Gremlin industries. A personal computer version, titled Worm, was thought to have first appeared in 1978 and after a variation of the game was preloaded on Nokia phones in 1998, ‘Snake’ resurfaced as it was able to be accessed by a larger audience than ever

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Something New

rebeccareeve/ October 10, 2018

Task: Write a reflective journal entry that looks back at the JavaScript techniques you have encountered since the beginning of the Unit and reflects upon the progress that you have made. Discuss the techniques that have been of most interest and relevance to you including small code samples relating to the discussion and screenshots where appropriate.  You cannot do it:

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Analysis Complete:

rebeccareeve/ October 8, 2018

Why are game design frameworks important? Despite Despain’s ‘100 Principles of Game Design’ and Allmers’ ’13 Basic Principles’ focusing on different aspects of how to create a game, the fundamental ideas are still the same. Games become great when you take the inspiration and input from lots of different areas within the development stage. For example, sound and physics may

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[4] The 13 Basic Principles of Game Design: Foundation

rebeccareeve/ October 7, 2018

The Task: Choose a game. Writing in your reflective journal, explain why you have chosen this subject and how it relates to you and your interests as an aspiring Games Developer. Use one or more analytical frameworks that you encounter in the course of the Unit to examine and analyse the subject, taking each aspect of your chosen framework and exploring how

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[3] The 13 Basic Principles of Game Design: Progression

rebeccareeve/ October 7, 2018

The Task: Choose a game. Writing in your reflective journal, explain why you have chosen this subject and how it relates to you and your interests as an aspiring Games Developer. Use one or more analytical frameworks that you encounter in the course of the Unit to examine and analyse the subject, taking each aspect of your chosen framework and exploring how

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[2] The 13 Basic Principles of Game Design: Behaviour

rebeccareeve/ October 7, 2018

The Task: Choose a game. Writing in your reflective journal, explain why you have chosen this subject and how it relates to you and your interests as an aspiring Games Developer. Use one or more analytical frameworks that you encounter in the course of the Unit to examine and analyse the subject, taking each aspect of your chosen framework and exploring how

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[1] The 13 Basic Principles of Gameplay Design: Direction

rebeccareeve/ October 7, 2018

The Task: Choose a game. Writing in your reflective journal, explain why you have chosen this subject and how it relates to you and your interests as an aspiring Games Developer. Use one or more analytical frameworks that you encounter in the course of the Unit to examine and analyse the subject, taking each aspect of your chosen framework and exploring how

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